Minor note to the Developers: Think of the coding similar to two Dark Slayers when it comes to sheathing and unsheathing the swords.
Price: Campus Cash
Classes: Striker, Soul Fighter, Alchemist, Elementalist, Shaman. (All classes except Android)
Description: These katanas were made by a Legendary Guardian Assassin who mysteriously vanished many years ago, only leaving his favorite weapon behind. Time has not changed these powerful swords, but the power of the Dark Guardians has! The Dark Guardians have gotten their hands on these swords and have enchanted them with dark magic. They now seem so powerful, that when you wear them, you feel like you never want to leave them out of your sight. There was a legend that has been told about these powerful swords: "People would have lied, stolen, and killed just to try and catch a glimpse of these mythic blades." (Created by IGN: Draygashi).
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Stance:
Stance Description: Two swords, one on each hip, in their cases. The left foot is on its toe, similar to Muay Thai's footing. The right sword is pushed back behind the user.
Appearance Note: Upon activating this Exocore, the user's hands become glove-less. The user gains a sword and case on each hip. When the user attacks, the swords will be used and the swords' cases will still remain on the user's hips. Look at Dark Slayer for reference, when the user attacks with Dark Slayer there is an actual blade drawn to attack, then sheathed again after attacking.
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Command List:















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Type: Punch-based Fence-Edging Combo
Total Damage: 560
Total Number of Hits: 6
P: User pulls out the left sword and slashes to the right. |
1 Hit |
Damage: 90 |
Speed: Above Average |
Recovery: Below Average
P: User pulls out the right sword and slashes to the left. |
1 Hit |
Damage: 110 |
Speed: Above Average |
Recovery: Below Average
P: User uses the right sword to uppercut and slash to the right. |
2 Hits |
Damage: 60, 60 |
Speed: Average |
Recovery: Average
P: User swings the left sword to uppercut the enemy. |
1 Hit |
Damage: 110 |
Speed: Average |
Recovery: Average
P: User brings the left sword down on the enemy. |
1 Hit |
Damage: 130 |
Speed: Average |
Recovery: Slightly Below Average
The main damaging combo this Exocore has. Although the animation above does not show it, this combo has quite some forward movement. Decent Angling and good Delay through out the whole combo. Heavy Block Stun on last hit.
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Type: Kick Knockback Combo
Total Damage: 460
Total Number of Hits: 4
K: User takes the right sword and uppercuts the enemy. |
1 Hit |
Damage: 105 |
Speed: Average |
Recovery: Slightly Below Average
K: User takes both swords and slashes to the right. |
1 Hit |
Damage: 120 |
Speed: Above Average |
Recovery: Slightly Above Average
K: User slashes left with the left sword then jabs the enemy with the right sword . |
2 Hits |
Damage: 105, 130 |
Speed: Above Average |
Recovery: Average
This combo is very short and and quick. The second input has some decent Block Stun. The third input is unsafe on a blocking enemy as it lacks in Block Stun. This combo has some decent Angle Points and surprisingly wide Hit Boxes.
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Type: Juggle Launcher
Total Damage: 275
Total Number of Hits: 3
K: User takes the right sword and uppercuts the enemy. |
1 Hit |
Damage: 105 |
Speed: Average |
Recovery: Slightly Below Average
P: User takes both swords to slash the enemy into the air. |
2 Hits |
Damage: 80, 90 |
Speed: Above Average |
Recovery: Above Average
This Juggle Launching combo has a double hit as the Launcher. Very little movement and good Angling. The Recovery on the Launcher is surprisingly good. Vertical Hit Boxes are extremely good. Launches as high as Dark Slayer's Kick Combo Juggle Launcher.
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Main Juggle Damage:
KP + PPPPP + KG
[275] + [330] + (140) = 605 (745)
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Type: Multi-Hit Ground Hit
Total Damage: 140
Total Number of Hits: 4
KG: Stomps on the enemy. |
1 Hit |
Damage: 50 |
Speed: Average |
Recovery: Average
P: Slashes downward at the enemy with the left sword, then with the right sword, then with both swords, making an "X". |
3 Hits |
Damage: 30 per hit |
Speed: Above Average |
Recovery: Average
A Multi-Hit Ground Hit similar to Darksider's Ground Hit. A little bit of forward movement on the first input, which is just the stomp. Wide Hit Boxes on the second input, which is the last three hits. This ground hit has the EXACT same properties as Darksider's Ground Hit.
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Type: Grab (Backward sending)
Animation Speed: Average
Damage: 270
G+P: Once the grab is initiated, the user crouches in front of the enemy then shoulder thrusts the enemy into the air. Once in the air, the user jumps up with the enemy and slashes the enemy repeatedly and spins at the same time, once landing this motion being the user and the enemy switching places. Once the spinning has ended and both the enemy and user have landed, the user then kicks the enemy.
Knockback is similar to Shaolin Snake's grab.
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Type: Counter (Forward sending)
Animation Speed: Fast
Damage: 210
Unsuccessful:
Successful:
G+K: The user sightly unsheathes one of his swords in a guard-like motion. Once the counter connects, the user counters the enemy's attack and slices towards the enemy's mid-section.
This counter has active counter frames from the start up of the animation to the end. The counter start up animation takes about 1.5 seconds (OR VERY similar to Kingpin's Counter Start Up). Knockback is as far as Gentleman's counter.
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Type: Semi-Dash Skill, Trap Skill, Juggle Launcher Skill
Damage: 350 when hit, 125 when stepping on flames.
SP Consumption: Same as Persona's Dash Skill.
Cool down: Same as Persona's Dash Skill.
V: The user takes both swords and charges forward, then slashes upwards. This skill leaves black and blue flames behind the user. Both parts of this skill are Unblockable.
Personal Description: For this skill, the user takes both of their swords and charges through enemies (Goes as far as Sabre's Claw's Dash Skill), leaving black and blue flames behind you. When an enemy is hit by your body, they are sent spiraling into the air (like Magma Destroyer's Pillar Skill). The flames left behind you last for five (5) seconds, and if an enemy touches them they are trapped like stepping on Fire Charger's Fire.
Developer's Note: This V Skill is like a combination of Persona and Fire Charger. It dashes through multiple enemies like Persona, but leaving BLACK AND BLUE FLAMES behind the user. If an enemy is hit by the dash, they are sent spiraling into the air like Magma Destroyer's Pillar Skill. If an enemy touches the flames, they are stunned like stepping on Fire Charger's fire. (NOTE: If an enemy is hit by the dash, they are not affected by the flames at all)
Extra Notes:1) This skill is Unblockable.
2) Invincibility frames for as long as the dash goes.
3) Juggle Launcher
4) Flames trap like Fire Charger's fire.
5) If an enemy is hit by the dash, the flames left behind will not affect them.
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Type: Grab Skill
Damage: 550
SP Consumption: Same as Raven Fang's Grab Skill.
Cool down: Same as Raven Fang's Grab Skill.
B: User takes one sword and uppercuts the enemy. Once connected, the user slashes the enemy into the air and jumps up with them. When in the air, the user slashes the enemy several times then kicks the enemy to the ground. This skill is blockable.
Personal Description: This move is a Grab (Like Raven Fang). When hit, you slash the enemy into the air, jump up with them (about a little taller than a character's height), and slash them several times, and while still in the air you knock the enemy back farther than Raven Fang's Grab Skill. You then jump down to where the Skill connected.
Extra Notes:1) This Skill is block-able.
2) Knocks back farther than Raven Fang's Grab Skill.
3) Very fast.
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Pros (+) & Cons (-)Pros:+Good Damage
+Has at least one Unblockable Skill
+Quick Juggle Launching Combo
+Versatile
Neutrals:+/-Campus Cash
+/-Custom Counter & Grab
Cons:-High Cool downs and SP Costs
-Everything is block-able except V Skill
-No 2-hit knockback combo
-Enemies can Panic or Saver out of the Ground Hit
-Can edge yourself with the Grab
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Katanas of Darkness' SetContents:Hair (Male & Female)
Eyes (Uni-sex)
Top (Male & Female)
Shorts (Uni-sex)
Pants (Uni-sex)
Gloves (Uni-sex)
Shoes (Uni-sex)
Idea + Concept by Draygashi
Templates created by Harunii
Shop Images + Title created by Frankenstein
Eyes:
Male Set:






Female Set:






References used:

Title:
Stats:Suggested by Starberry_
K O D Hair - No Stats
K O D Eyes - No Stats
K O D Tops - +2 STR, +2 SPD [1 Gem Socket]
K O D Bottoms (Pants + Shorts) - +50 SP, +10 CRI [1 Gem Socket]
K O D Gloves - +1 STR, +1 ARM, +10 CRI [1 Gem Socket]
K O D Shoes - +2 SPD, +1 JMP
K O D Title - +40 HP, +30 SP, +2 STR, +2 ARM, +30 CRI
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CreditsFrankenstein_RF: Shop Images of Exo and Set, Created Title (Deserves a free permanent version of this Set + Title)
astrobird: Combos and Skill Images (Deserves a free permanent version of this Exo)
YohDreams: Combo Button Input Images
Hitsurugi: Skill Button Input Images
Clemente321: Damage Correction, Double Hit Removal, & Critical Chances
Aarondesu: Damage Update
GodCardinal: Banner
niny12: Helping create the Set for Katanas of Darkness (Deserves a free permanent version of this Set)
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Support Signatures & Userbars:

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Link to Thread with 150+ "Yes" Votes & 500+ Supports: http://nforum.ogplanet.com/rf/forum_pos ... TID=585670
Note: I only posted this here for a few reasons
1. Proof I'm the creator.
2. Just in case OGP nukes the RF section after May 23rd.
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Update Log:July 19, 2014 (7/19/14):-Cosmetics (Bolding and Color Changing Text)
-Removed >>G
July 29, 2014 (7/29/14):-Added higher quality Shop Images for KOD Set, adding in another color scheme, added in Hair Shop Images
-Changed KOD Bottoms (M) and (F) to Uni-sex
August 1, 2014 (8/1/14):-Added Image of Description
August 4, 2014 (8/4/14):-Slightly adjusted Shop Image
August 23, 2014 (8/23/14):-Slightly edited Title of Thread, and is now completed!
September 10, 2014 (9/10/14):-Added Title for Katanas of Darkness
October 28, 2014 (10/28/14):-Added Stats for K O D Set + Title (Suggested by Starberry)
March 18, 2015 (3/18/15):-Any further edits are just changes to the title to attract more attention