Community - Forum
It is currently Wed Dec 02, 2020 1:22 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 23 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Deffence, hp and other caps
PostPosted: Tue Feb 28, 2012 5:54 pm 
Offline

Joined: Wed Aug 31, 2011 3:33 pm
Posts: 940
Fullneo wrote:
RealFrazle wrote:
BreakinIttos wrote:
Physical def cap: 2,5k
Ck def cap: 2,5k
Phy dodge cap: No cap
Ck dodge cap: No cap
HP cap around 29k

Others don't know it well, what I said is ture.

Pretty sure phys def caps is 2.5k pvp and 3k pve.


that's depend of your level if you are immortal you can get more than that ;)

Wait so at Immortal there is a difference between 4k def and 6k def?

_________________
Image
Here on Yang we piss rainbows and fart butterflies, but on Yin we are called strong pvpers.


Top
 Profile  
 
 Post subject: Re: Deffence, hp and other caps
PostPosted: Tue Feb 28, 2012 10:21 pm 
Offline

Joined: Mon Dec 05, 2011 8:15 am
Posts: 306
BreakinIttos wrote:
Physical def cap: 2,5k
Ck def cap: 2,5k
Phy dodge cap: No cap
Ck dodge cap: No cap
HP cap around 29k

Others don't know it well, what I said is ture.


So you are saying that if my def is 2.5k or 4k, I take the same damage? That certainly does not seem to be the case for me.


Top
 Profile  
 
 Post subject: Re: Deffence, hp and other caps
PostPosted: Tue Feb 28, 2012 11:22 pm 
Offline
User avatar

Joined: Fri Aug 19, 2011 12:26 am
Posts: 923
There are certain break points on which intake dmg is really low and you can pvp really confortable.

Anything over these standard break points is not useless but difference is so small that you rather don`t get over break point and invest those extra points in your weakest stat .

_________________
YoroY-Bitsu Genius, Billionaire, Playboy, Philanthropist.
]-bo[Y]ka-[ Most complete fighter in the world.
eXtreme2 Go eXtreme or go home.

Image<-- Click Image


Top
 Profile  
 
 Post subject: Re: Deffence, hp and other caps
PostPosted: Wed Feb 29, 2012 10:02 pm 
Offline

Joined: Fri Oct 21, 2011 10:38 am
Posts: 10
Fullneo wrote:
No cap only cap are for speed and HP (because you die if you med after a certain amount of hp xD)


They fixed the Hp cap. You aren't suppose to die anymore. I am so happy lol.


Top
 Profile  
 
 Post subject: Re: Deffence, hp and other caps
PostPosted: Thu Mar 01, 2012 7:53 am 
Offline
User avatar

Joined: Wed Aug 17, 2011 1:50 am
Posts: 7195
Location: France
BattleMantis wrote:
Fullneo wrote:
No cap only cap are for speed and HP (because you die if you med after a certain amount of hp xD)


They fixed the Hp cap. You aren't suppose to die anymore. I am so happy lol.


Yep with the def nuke from hybride that's 2 good news !!

_________________
Image
[Suggestion]............[Tips and Guides Index] .............[Guide Q&A]


Top
 Profile  
 
 Post subject: Re: Deffence, hp and other caps
PostPosted: Sat Mar 10, 2012 5:00 pm 
Offline
User avatar

Joined: Thu Aug 11, 2011 9:19 pm
Posts: 736
kProphetk wrote:
Fullneo wrote:
No cap only cap are for speed and HP (because you die if you med after a certain amount of hp xD)



Not for sure on this but maybe some others can help me test.

I have noticed that whn I am over 2.5k on AR I loose roughly 2k+ on my highest crits. But as soon as I adjust under 2.5K on my Ar - I get that dmg back.

And mate of mine said that whn he joins a pt of more then 3 in it - his dmg is reduced - This I can't tell cuz my dmg it seems to only be affected by mob color/lvl or my AR being above 2.5k.

there was a similar bug before at 1.6k ar but it made you miss more or was it dodge I can't remember lol.

_________________
Many thanks go to DeadlyNS for her 9D def calculator.
EU player? look hear
I'm a ninja. No you're not. Did you see me do that? Do what? Exactly.


Top
 Profile  
 
 Post subject: Re: Deffence, hp and other caps
PostPosted: Sun Mar 18, 2012 8:21 pm 
Offline

Joined: Sat Sep 17, 2011 7:49 am
Posts: 45
BreakinIttos wrote:
Physical def cap: 2,5k
Ck def cap: 2,5k
Phy dodge cap: No cap
Ck dodge cap: No cap
HP cap around 29k

Others don't know it well, what I said is ture.


I agree completely. Dodge and they all have caps. Mentioned above. Hunting in LD i had 3500 defense and mobs did damage to me 44, 50 at critical. I switched to 2500 mobs did the same damage to me. I tested this. deviation. Mobs where white to me. This game is lol...it ignored 1000 of my defense. The tests I did where out of 20. So 20 tries for 3500 and 20 for 2500. I kid you not. As for dodge. I had 2500 dodge then 2000 dodge. Nothing changed they dropped my hp like usual. so yes what that guy is saying is absolutely true. The best part is..dark orange mobs hit for 70..when they get yellow it dropped to 50 and 44...LOL So higher levels mobs where made stronger to discourage you from fighting them. I believe in the above caps. When I get to CS i will tests again.


Top
 Profile  
 
 Post subject: Re: Deffence, hp and other caps
PostPosted: Sun Mar 18, 2012 8:25 pm 
Offline

Joined: Sat Sep 17, 2011 7:49 am
Posts: 45
i wanted to add something on. Physical dodge HAS A CAP. 2,000. I tested this. LOL i made as much 130 as I could and equipped it all. Got to like 2700 dodge. Over long period of time I watched patterns of damage...it was the same as 2000 dodge. You would think that 700 dodge changes something. Besides I am working with a PS player who grinds with 2490defense. Warrior.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ]  Go to page Previous  1, 2

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: